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Evan schwartz
Evan schwartz





evan schwartz
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I was frustrated by how manual some of the phone calling platforms were and decided to build a browser extension, TurboVPB, to speed up these calls. While taking time off in-between jobs, I got involved with the Sunrise Movement doing phonebanking for climate-focused, progressive political candidates in the US.

  • An adventure with SLOs, generic Prometheus alerting rules, and complex PromQL queries (Mar 16, 2023).
  • autometrics-rs 0.3: Defining Service-Level Objectives (SLOs) in Rust Source Code (Mar 22, 2023).
  • The Case for Function-Level Metrics: An observability sweet spot that balances debuggability, cost, and ease of use (Apr 12, 2023).
  • Autometrics: a developer-first observability framework that writes queries for you (Apr 13, 2023).
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    I built the first implementation in Rust ( autometrics-rs) and have been collaborating with other developers inside and outside of the company to develop the concept further and create libraries in different programming languages.

    EVAN SCHWARTZ HOW TO

    I came up with the initial idea for Autometrics while working at Fiberplane on how to make observability more accessible and appealing to developers. The fun part is that they also insert links to live charts directly into each function's documentation so developers can jump directly from their editors to looking at the performance of their system in realtime (watch the demo here). It enables developers to instrument functions with Prometheus metrics to track the request rate, error rate, and latency of any function. Projects AutometricsĪutometrics is a set of open source libraries that make it easy to understand how code is performing in production. Outside of this, I spend time reading about political economy (among many other topics), running, cooking, sometimes making ceramics. The three most significant projects I've worked on thus far are Autometrics, TurboVPB and Turbo Phonebank, and Interledger (see below for the details, recorded presentations, and blog posts on each). I also enjoy building community, giving presentations, and trying to explain ideas in ways that are easy to understand. My favorite thing is finding simple, clever solutions to apparently complex problems and then taking them from idea to reality. When in a new environment, system, or company, I try to find what the most important problem is and then dive into working on it. I'm an ideas person, aspiring inventor, and software engineer (Rust/Typescript).







    Evan schwartz